Design Environment
Just as the component-based approach on the hardware side is beneficial, we have developed our design environment utilizing TinyOS which is a component based operating system for wireless sensor networks and embedded devices.
We are using a graphical design environment to welcome all sorts of users. The graphical modeling environment is being developed on top of WebGME.
All the source code along with the instructions is served at the Github page: Design Environment Source Code.
There are two different abstractions for implementing applications. A developer can either create his application with pure TinyOS representation or use templates.
Demo
For drug.delivery template app.
- Go to pillforge.webgme.org
- Create a new project by providing a project name.
- Choose an existing seed called DrugDelivery to create the project.
- Go to apps folder by double clicking either on the object or through the object browser on the right side bar
- Open one of the two applications called DrugDeliveryMCR or DDBase
- Modify the input values if you wish
- While within the app object, you'll see a clickable play button on top left. To compile the application:
- Click on the play button
- A menu pops up, click on Run DrugDelivery option
- Click Save & Run button
- A while later a value will appear on the play button on top left, click on it
- Click Show results...
- Click on Details in the list object
- If the compilation is successful, you can download the files under the Generated Artifacts title
Source: https://github.com/pillforge/drug.delivery
For pure TinyOS app SenseAndSend
- Open the link
- Double click the book icon on SenseAndSendAppC
- Compile the App
- Download the App